WinHEC 2004 is just around the corner (May 4-7, Seattle). There will be lots of exciting sessions about what PC hardware should be like when Longhorn ships. Among them, quite a few deals with Avalon.
 
Avalon Document Services and the Longhorn Print Architecture
Longhorn offers new opportunities to address the increasing print demands of our customers. Windows customers want a means to print advanced graphics with high fidelity and performance. To meet these needs, the print subsystem is undergoing a fundamental change that involves a new print pipeline. This change provides abundant opportunities for vendor extensibility and enhanced color support. This session will provide an overview of the changes planned in the print subsystem. We will also cover the approach to the print subsystem from the application perspective using either the new Longhorn presentation engine (Avalon) or Win32 entry points. This session will outline the impact to both legacy and Longhorn-enabled printers from this infrastructure change.
 
Avalon Graphics - 2D, 3D, Imaging and Composition
This session discusses how various Avalon graphics technologies utilize the graphics hardware.
 
Avalon Graphics Stack Overview
This session describes the Avalon graphics architecture and introduces all of the various components in Avalon that will affect its use of graphics hardware. It also describes the Avalon graphics features and how Longhorn applications will be able to exercise graphics hardware.
 
Avalon Text
This session describes how Avalon's text engine will use graphics hardware to deliver high-quality text for Windows Longhorn applications.
 
Graphics on the Windows Desktop
This session details the latest updates to the Windows Longhorn graphics hardware requirements. It discusses how graphics will be used on the Windows desktop by the Desktop Composition Engine and Desktop Window Manager.

Check http://www.winhec2004.com/content/ for details. Anyone coming?